Index
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S
- set(Variable, Term) - Method in class edu.uky.ai.lp.logic.Unifier
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Sets a variable equal to a value (if value is a constant) or as having the same value as another variable (if value is a variable).
- setEditable(boolean) - Method in class edu.uky.ai.lp.gui.Console
- Settings - Class in edu.uky.ai.lp
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Settings for the game.
- Settings() - Constructor for class edu.uky.ai.lp.Settings
- stench - Variable in class edu.uky.ai.lp.Result
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Indicates if the square the player just moved to has a stench
- stench(int, int) - Method in class edu.uky.ai.lp.Game
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Tests whether or not a given square has a stench.
- STENCH - Static variable in class edu.uky.ai.lp.gui.Images
- substitute(Unifier) - Method in class edu.uky.ai.lp.logic.Conjunction
- substitute(Unifier) - Method in class edu.uky.ai.lp.logic.Constant
- substitute(Unifier) - Method in class edu.uky.ai.lp.logic.Disjunction
- substitute(Unifier) - Method in interface edu.uky.ai.lp.logic.Expression
- substitute(Unifier) - Method in class edu.uky.ai.lp.logic.Fact
- substitute(Unifier) - Method in interface edu.uky.ai.lp.logic.Formula
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Return a version of this formula with its variables replaced with the values assigned to them by a unifier.
- substitute(Unifier) - Method in class edu.uky.ai.lp.logic.Negation
- substitute(Unifier) - Method in class edu.uky.ai.lp.logic.Term
- substitute(Unifier) - Method in class edu.uky.ai.lp.logic.Variable
- substituteArguments(Unifier) - Method in class edu.uky.ai.lp.logic.BooleanExpression
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Returns the expression's arguments with their variables substituted.
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